(Polish? Here's a translation of the article in two parts: part 1, and COMING SOON.)

I've been super busy, so no posts for the last couple of weeks. So, let's catch up with an absolutely enormous post that kinda went much farther than I planned. If anyone reads all of this in one sitting, I'll be super surprised. There is a lot in here, ranging from new stats, a new career, and 35 new breeds of...

Well, look at the title image.

So, today it's Dogs. It's something WFRP 3E eventually hit, but WFRP 4E hasn't quite managed yet.

But I'm going to go far further than ever before with this.

3E's SBVD!
So, I'm writing about small but vicious dogs. And medium dogs. And large ones, too.

Why?

Well, the core book provides only a basic support for keeping and developing your own dogs (or any pets). We have a base statline for Dogs on page 315 and Wolves on page 317. We also have the rules for Henchmen on page 309.

Why are the Henchmen rules so important? Because they are specifically designed for, amongst other things, handling pets. Let's take a look at what they say?

In summary:
  • Pets are 'Henchmen'.
  • Henchmen have full Character Sheets and are given to a Player to play alongside their PC.
  • A Player's Henchmen earn half the XP of their PC.
  • This XP is spent as normal.
Sounds great. But, can you see the missing element here?

Yup, the Careers in Chapter 3 aren't exactly designed for dogs, or, indeed, any pets, so spending XP could prove a touch difficult.

So, I'm going to fix that.
Andy the Builder doesn't alliterate, but I can live with that.
However, before I do, there are more dog stats for us to look at. I added statlines for two breeds of dogs in Enemy in Shadows. These are the Telland Pit Bull on page 98, and the Ulzhammer Shepherd Dog on page 111. I also statted a 'Fighting Dog' to the Guide to Ubersreik, page 53, and there is the Dog used for pulling carts in the Enemy in Shadows Companion on page 22. No need to look 'em up if you don't have the books to hand; it's just good to note they exist for the moment, so you know everything I create below takes these into account.

So, looking at those, we have a Dog, a Draught Dog, a Wolf, a Pit Bull, Shepherd Dog, and a Fighting Dog all nicely statted and ready for careers. However, we don't have a single Small but Vicious Dog.

Call in the PCs, because this is a Warhammer crime that needs to be investigated!

It's time to do some doggo statting.
I'll get right on that...
But, me being me, I'm not just going to do our Small But Vicious, I'm going to loosely cover all dogs. Coz it's my blog and I can.

To do that, I'm going to stat 8 different loose domesticated dog types that'll cover all the basics I'll need. The ones I'll go for are:

  • Herd Dogs
  • Hound Dogs
  • Hunting Dogs
  • Lap Dogs
  • Mongrel Dogs
  • Pit Dogs
  • Terrier Dogs
  • War Dogs

#AllTheDogs

Well, almost, I'm missing out some work doggos – you know, ones that pull sleds or the like, the aforementioned 'draught' dog from the Enemy in Shadows Companion – but I'll add these later. I already have enough for a small book here, as you'll soon see...

I'm going to present each of the eight dog types with random stats and starter Traits. I'll also mark three Careers that often own the dog type for some examples of use. Lastly, I'll drop some random doggo traits to individualise our favourite pets a little at the end of the list, using the Creature Trait rules. Got that? Great, let's go.


DOGS OF THE OLD WORLD
HERD DOGS
Herd Dogs are intelligent animals bred to help with herding, guarding, and general farm work. They tend to be frisky and excitable, and most prefer wide spaces to run and play.

HERD DOG
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
52d10
+10
2d10
+10
2d10
+15
2d10
+20
2d10
+25
2d102d10
+10
2d10
+10
2d10
+10
TBC
Traits: Bestial, Night Vision, Size (Small), Skittish, Stride, Trained (Broken), Weapon SB+3, 1 Random Trait
Commonly Owned By: Boatman, Guard, Villager

HOUND DOGS
Hound Dogs have an extraordinary sense of smell, and are usually trained to track by scent (although some can track by sight, too). They are also bred for their high stamina and persistence, with some breeds used for hunting (coursing) larger game.

HOUND
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
42d10
+5
2d10
+10
2d10
+20
2d10
+30
2d10
+10
2d102d10
+5
2d10
+20
2d10
+5
TBC
Traits: Bestial, Night Vision, Size (Small), Skittish, Stride, Tracker, Trained (Broken), Weapon SB+3, 1 Random Trait
Commonly Owned By: Bounty Hunter, Investigator, Scout

HUNTING DOGS
Hunting Dogs are trained for fetching, pointing at, flushing out, and generally hunting down small game. They are lively, hardy animals that can become despondent when not physically active.

HUNTING DOG
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
62d10
+15
2d10
+10
2d10
+15
2d10
+20
2d10
+15
2d10
+10
2d10
+5
2d10
+5
2d10TBC
Traits: Bestial, Night Vision, Size (Small), Skittish, Stride, Tracker, Trained (Broken), Weapon SB+3, 1 Random Trait
Commonly Owned By: Hunter, Noble, Warden

LAP DOGS
Lap Dogs are bred to be small and highly sociable. They are common pets at all levels of society, and rarely serve any purpose beyond companionship.

LAP DOG
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
32d10
+5
2d10
+5
2d10
+5
2d10
+30
2d10
+30
2d10
+5
2d10
+10
2d10
+5
2d10
+25
TBC
Traits: Bestial, Night Vision, Size (Little), Skittish, Stride, Trained (Broken), Weapon SB+3, 2 Random Traits
Commonly Owned By: Merchant, Noble, Townsman

MONGREL DOGS
Mongrel Dogs are mixed-breed, or those not bred for a specific purpose. They are the most commonly encountered dogs and exhibit a wide variety of different traits.

MONGREL
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
42d10
+15
2d10
+10
2d10
+10
2d10
+25
2d10
+20
2d10
+5
2d10
+5
2d102d10
+5
TBC
Traits: Bestial, Night Vision, Size (Small), Skittish, Stride, Trained (Broken), Weapon SB+3, 3 Random Traits
Commonly Owned By: All

PIT DOGS
Pit Dogs are bred for blood sports, and are usually stocky, powerful, and strong. The more 'game' a pit dog has, the more likely it is to maintain an attack despite injury or exhaustion, which is seen by many breeders as a key trait.

PIT DOG
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
42d10
+20
2d10
+25
2d10
+20
2d10
+10
2d10
+5
2d102d10
+5
2d10
+20
2d10TBC
Traits: Bestial, Bite SB+3, Night Vision, Size (Small), Skittish, Stride, Trained (Broken), Weapon SB+3, 1 Random Trait
Commonly Owned By: Bawd, Pit Fighter, Racketeer

TERRIER DOGS
Terriers are small, but vicious dogs bred to hunt vermin, often in underground dens or warrens. Known for their wiry frames, low patience, and fearlessness, terriers usually have little tolerance for other dogs, but show strong loyalty to their owners.

TERRIER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
32d10
+20
2d10
+10
2d10
+10
2d10
+25
2d10
+20
2d10
+10
2d10
+5
2d10
+15
2d10
+5
TBC
Traits: Bestial, Bite SB+3, Night Vision, Size (Little), Skittish, Stride, Trained (Broken), Weapon SB+3, 1 Random Trait
Commonly Owned By: Bawd, Rat Catcher, Villager

WAR DOGS
War dogs are massive, brave, and strong. They are specifically bred to attack and kill large creatures. War dogs often wear spiked collars or strapped armour, and are sometimes used as guard dogs.

WAR DOG
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
52d10
+30
2d10
+20
2d10
+20
2d10
+15
2d102d102d102d10
+15
2d10TBC
Traits: Bestial, Bite SB+3, Night Vision, Skittish, Stride, Trained (Broken), Weapon, 1 Random Trait
Commonly Owned By: Cavalryman, Guard, Outlaw

RANDOM TRAITS
All Dogs have one or more Random Traits. Use the following Table to determine these, rerolling duplicates if necessary:


1d100
TRAIT
01–10
Armour 1 (Fur)
11–15
Belligerent
16–25
Bite SB+3
26–30
Brute
31–35
Fast
36–45
Frenzy
46–55
Hardy
56–70
Night Vision
71–75
Stealthy
76–80
Tough
81–90
Tracker
91–00
Trained (Any)



Alrighty, good start. Sure, some rules to individualise each dog type might be fun, but they also add complications I'd rather not bother with.

So, that done, what's next?

Well, beyond Rat Catchers receiving a Small But Vicious Dog (i.e.: a Terrier) for free at Character Generation, how does everyone else grab one?

Time for some pricing.


PRICE LIST

DOG
COST
AVAILABILITY
Herd Dog
2 GC
Common
Hound
2 GC
Rare
Hunting Dog
2 GC
Scarce
Lap Dog
1 GC
Common
Mongrel
10/–
Common
Pit Dog
2 GC
Scarce
Terrier
1 GC
Common
War Dog
4 GC
Rare



Right, that done, it's now time to hit the last step: doggo Careers.

Now, this could easily develop into a whole selection of Careers describing the various roles a Dog can fulfil in the Old World, be that Barge Dogs, Sheep Dogs, Guard Dogs, Show Dogs, or whatever. But that would be far too grand for this blog post.

For the moment, I'll just create a generic doggo Career – an adventuring Henchman Dog, so to speak. It will loosely describe a dog that goes where the party goes, being, in general, a good pupper, helping out, attacking or barking where required. As the dog will have its own Skills, it will also be a useful aid for Assisted Test. However, in my games, I'll only let a pet assist its owner, and only in appropriate circumstances. So, if the dog has Intimidate, it can assist its owner's Intimidate tests by barking or growling at appropriate moments, and that's a nice wee bonus.

With all that in mind, the following is a super generic Career, but it's enough to cover all my current needs. If I require Careers with more depth, they can be added later. But I doubt it will be necessary.

If you disagree, or feel I've missed anything, do holler.


HENCHMAN: DOG
Dogs have a long association with the folk of the Old World. They perform all manner of tasks, including hunting, herding, entertainment, pulling loads, guarding, going to war, companionship, and more besides. They are so intertwined with Old World society that its no surprise many believe dogs were domesticated as Taal's last gift to mortals before renouncing the mortal plane after the First Great War Against Chaos.
DOG ADVANCE SCHEME

WS
BS
S
T
I
Agi
Dex
Int
WP
Fel

💀



✠ TRAINEE DOG
Skills: Athletics, Charm, Dodge, Intimidate, Perception, Perform (Obedience), Swim, Track
Talents: Acute Sense (Smell), Beneath Notice, Flee!, Night Vision
⚒ DOG
Skills: Cool, Intuition, Melee (Tooth & Claw), Navigation, Outdoor Survival, Perform (Tricks)
Talents: Combat Reflexes, Magical Sense, Menacing, Strong Legs
💀 TRAINED DOG
Skills: Endurance, Entertain (Barking), Stealth, Perform (Herd or Point)
Talents: Distract, Fearless (Any), Nose for Trouble, Strike Mighty Blow
⛊ VETERAN DOG
Skills: Charm Animal, Climb,
Talents: Disarm, Frightening, Implacable, Iron Will



Alrighty, so we now have stats, costs, and a Career for dogs of all kinds. We have everything I need!

Woot!

But...

...remember the Ulzhammer and Telland mentioned at the beginning of this post? What if I want to make and cost some more specific breeds like them?

Hmm, it's perhaps worth teasing this out, see what we get...

If we look at the stats for a Telland Pit Bull and Ulzhammer Shepherd Dogs in Enemy in Shadows, we can make randomised versions using the Random Creatures rules on page 314 of WFRP. That gives us:

TELLAND PIT BULL
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
62d10
+30
2d10
+15
2d10
+20
2d10
+20
2d10
+25
2d102d10
+5
2d10
+30
2d10
+5
TBC
Traits: Bestial, Bite SB+3, Night Vision, Size (Small), Skittish, Stride, Tracker, Trained (Broken, Guard), Weapon SB+3

So, comparing that to the generic Pit Dog I created above, we can see the Telland is pretty different. It has M +2, WS +10, –10, I +10, Agi +20, WP +10, and Fel +5 when compared to the Pit Dog, and it also has the Tracker and Guard Traits. That's a lot to accommodate.

What about the Ulzhammer?

ULZHAMMER SHEPHERD DOG
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
62d10
+35
2d10
+25
2d10
+20
2d10
+35
2d10
+35
2d102d10
+5
2d10
+25
1d10TBC
Traits: Armour (Hide) 1, Bestial, Bite SB+3, Night Vision, Size (Small), Skittish, Stride, Tracker, Trained (Broken), Weapon SB+3

Again, that's very different from a basic Herd Dog. We have M +1, WS +25, S +15, T +5, I +15, Int –5, WP +15, and Fel –10. And three new Traits: Armour, Bite, and Tracker. Eek! Impressive doggo! Many changes there.

Can I find a way to account for all those changes relatively quickly? I think so.

In short, thoroughbred dogs, such as the two above, are beyond the generic rules, and are bought separately. However, if I do that, I'll want a quick system for me to cost, in cold hard coin, whatever breed I can imagine. I'll need to address all the differences from the baseline for the dog type at hand, including the extra traits, and land on a final price for the Dog Breed. Creating new breeds like the Telland above id easy, but I want an underpinning system for costing them, too.

So, let's make one up!

How about...


COSTING NEW BREEDS
For each 'Advance' (i.e.: each +5 to an Attribute or +1 to Move), the cost to buy the dog breed increases by 1/–. Further, for each Creature Trait a new breed has, or step increase with the Size Trait (e.g.: from Small to Medium), the costs increase by another 10/–. Lastly, for each Decrease (which I'll count as each –5 in an Attribute or –1 Move), the cost for the dog breed decreases by 1/–.

CHANGE
COST
Each Advance
+1/–
Each new Trait or Size increase
+10/–
Each Decrease
–1/–


So, let's apply that to the Telland. It has 11 Advances, 1 Decrease, and 2 Traits when compared to the Pit Dog. That equates to +11/–, –1/–, +20/–. So, and extra +20/– on top of the base 2GC for a Pit Hound. So the Telland has a base cost of 3GC 10/–.

Nice. What about the Ulzhammer?

Well, it has 16 Advances, 3 Decreases, and 3 new Traits, so +16/–, –3/–, +30/–. Adding that to the base cost of 2 GC for a Herding Dog, we get base cost of 4GC 3/–.

That... works well enough for me. I don't feel I need rules to create the different breeds (I'll simply make them up as needed later in this post), but some rules for costing them will be handy. And the ones above do nicely.
Thanks, red-collared pupper.
Lastly, if I'm sorting prices for buying and selling doggos, I should also consider Item Qualities, especially if I'm considering creating special breeds like the Telland or Ulzhammer. After all, pure-bred animals always cost more, which sounds like the Fine Quality to me.

However, the normal Item Qualities rules don't really apply as Dogs are living creatures, so I'm going to limit it to just the one I need. So I'll just use the Fine Quality to represent a pedigree.

So, the more Fine Qualities purchased, the stronger the bloodline of the animal, and the more impressive it appears. This brings no advantages beyond bragging rights and high returns if the animal is ever sold. So, if a Player wants to buy any special breed beyond the generic versions presented at the beginning of this post, at least 1 instance of Fine should have to be bought to show it's a purebred animal accessing the special rules. I'll not make that a firm rule, as I may wish to keep costs low at some points; it's more of a guideline that I'll almost always follow.

That would mean a typical Telland actually starts at 7GC (the base cost of 3GC 10/– is doubled because of the Fine Quality). Obviously, Mongrels cannot purchase the Fine Quality to represent breeding, but it could be purchased to show a dog with a particularly pretty face or similar.

That'll do.

Equally, I'll dump the Item Flaws outside Ugly. Taking the Ugly Flaw for your pet shows it's particularly ill-favoured in appearance, which may come with penalties in some situations.

Normally, both Ugly and Fine can't be applied to a single doggo, but I'm sure there are examples of ugly versions of purebred animals, so I'll not make that a hard rule, and leave it to individual circumstances to dictate.

So, let's put all of that into action with a variety of new breeds for each of the Dog types, alongside their prices. I'll use the formula I quickly pulled from nowhere for most of the coin costs here, but a few breeds will break this as they are especially rare.

So, time for 35 breeds of dog.


PUREBRED DOGS
This is an example of some of the many purebred Dogs in the Old World (with a focus on Empire breeds).

HERD DOGS
JAGERMARK COLLIE
The Jagermark Collie is dark brown and white herding dog originally hailing from the Stanch Hills in Middenland. Considered one of the most intelligent dog breeds and a natural fetcher, it is energetic, acrobatic, and athletic, and a favoured work dog for farmers across the Empire.

JAGERMARK COLLIE
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
52d10
+5
2d10
+10
2d10
+20
2d10
+20
2d10
+35
2d102d10
+15
2d10
+10
2d10
+15
TBC
Traits: Bestial, Night Vision, Size (Small), Skittish, Stride, Trained (Broken, Fetch), Weapon SB+3

NORDWACH SHEPHERD
The Nordwach Shepherd, commonly called a 'Nordi', is northern Hochlander herding dog with a thick, white coat that's sometimes dappled with black or ginger spots. A common sight around the Middle Mountains, Nordis are valued by local stockmen for their versatility, hardiness, and obedience.

NORDWACH SHEPHERD
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
42d10
+10
2d10
+10
2d10
+30
2d10
+20
2d10
+30
2d102d10
+10
2d10
+5
2d10
+10
TBC
Traits: Armour (Hide) 1, Bestial, Hardy, Night Vision, Size (Small), Skittish, Stride, Trained (Broken), Weapon SB+3

OLD AVER SHEEP DOG
The sizeable Old Aver Sheep Dog stands almost 36 inches (90 cm) to the withers and has a thick, long, shaggy grey to black coat. These intelligent, hardy herd-dogs are popular with those tending flocks in higher foothills or by mountains, although they can be stubborn animals.

OLD AVER SHEEPDOG
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
52d10
+15
2d10
+15
2d10
+30
2d10
+15
2d10
+20
2d102d10
+10
2d10
+15
2d10
+10
TBC
Traits: Armour (Hide) 2, Bestial, Night Vision, Skittish, Stride, Trained (Broken), Weapon SB+3

SARHEIM CATTLE DOG
Bred to drove cattle across the rolling hills of Averland, the temperamental Sarheim Cattle Dog is a short-coated brown to black dog noted for its intelligence, energy, and strong independent streak. Dogs of the breed are often nicknamed 'horn-heelers' for their propensity to nip the heels of reluctant cattle.

SARHEIM CATTLE DOG
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
52d10
+25
2d10
+20
2d10
+20
2d10
+20
2d10
+25
2d102d10
+10
2d10
+30
2d10TBC
Traits: Bestial, Bite SB+3, Night Vision, Size (Small), Skittish, Stride, Trained (Broken), Weapon SB+3

ULZHAMMER SHEPHERD DOG
The brown and black Ulzhammer Shepherd Dog was originally bred to watch over southern Middenlander stock along the banks of the Talabec. However, its natural speed, aggression, and strength, coupled with its in-bred territorial nature, have made it the guard dog of choice for many across the Empire.

ULZHAMMER SHEPHERD DOG
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
62d10
+35
2d10
+25
2d10
+20
2d10
+35
2d10
+35
2d102d10
+5
2d10
+25
1d10TBC
Traits: Armour (Hide) 1, Bestial, Bite SB+3, Night Vision, Size (Small), Skittish, Stride, Tracker, Trained (Broken, Guard), Weapon SB+3

HERD DOGS
COST
Jagermark Collie
2GC 14/
Nordwach Shepherd
3GC 2/–
Old Aver Sheepdog
3GC 4/–
Sarheim Cattle Dog
2GC 18/
Ulzhammer Shepherd Dog
4GC 13/

HOUND DOGS
GOBHOUND
The black-and-tan Gobhound is one of the larger dog breeds of the Old World. Originally bred for hunting down Greenskins in the forest, the good-tempered breed is now more commonly used to track criminals and outlaws. Famed for its ability to detect scent over great distances and for its tenacious tracking skills, Gobhounds are a common companion to bounty hunters and witch hunters across the Empire.

GOBHOUND
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
52d10
+10
2d10
+20
2d10
+20
2d10
+40
2d10
+5
2d10
+5
2d10
+5
2d10
+30
2d10
+25
TBC
Traits: Bestial, Night Vision, Skittish, Stride, Tracker 2, Trained (Broken), Weapon SB+3

HAMMERHOUND
A small dog, the Hammerhound, so-called because of its elongated tan body that loosely resembles a golden hammerhead, is famed as one of the best scent hounds in the Old World. Hammerhounds are extremely vocal animals and famously devoted to the hunt. They are also famously stubborn and require patient owners.

HAMMERHOUND
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
32d10
+5
2d10
+10
2d10
+20
2d10
+35
2d10
+5
2d102d10
+5
2d10
+40
2d10
+15
TBC
Traits: Bestial, Night Vision, Size (Little), Skittish, Stride, Tracker 2, Trained (Broken), Weapon SB+3

MOHLHUND
Mohlhounds are sighthounds originally bred for coursing in the northern Drakwald, but are now more commonly seen in racetracks across the Empire. They are tall, slender dogs, usually tan to dark grey, and have the perfect combination of deep chest, flexible spine, and long, powerful legs meaning they can reach speeds rivalling the fastest racehorses, and in just three steps.

MOHLHUND
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
72d10
+15
2d10
+15
2d10
+20
2d10
+30
2d10
+30
2d102d10
+10
2d10
+20
2d10
+10
TBC
Traits: Bestial, Night Vision, Skittish, Stride, Tracker, Trained (Broken), Weapon SB+3

NORDMARK ELFHOUND
One of the largest and oldest dog breeds of the Old World, the Nordmark Elfhound stands at an average of 48 inches (120 cm) at the withers, and usually has a thick, rough, grey coat. There is much debate whether the Elfhound was bred by, or to hunt down, the Elves of the Laurelorn Forest. However, there is little doubt that it is regarded as one of the best coursing breeds available, making it very popular with huntsmen of the Empire, especially in Nordland, Ostland, and Middenland.

NORDMARK ELFHOUND
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
62d10
+10
2d10
+30
2d10
+40
2d10
+30
2d10
+20
2d10
+10
2d10
+10
2d10
+30
2d10
+15
TBC
Traits: Armour (Hide) 1, Bestial, Bite SB+3, Hardy, Night Vision 2, Skittish, Stride, Tracker, Trained (Broken), Weapon SB+3

VORBERG BEAGLE
A small scent hound known for its white coat, often with black and tan spots, the Vorberg Beagle was originally bred to hunt hares (beagling). Intelligent and eager, and known for its superior tracking skills, Vorberg Beagles often accompany hunts in southern Reikland.

VORBERG BEAGLE
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
42d10
+5
2d10
+10
2d10
+25
2d10
+35
2d10
+20
2d10
+5
2d10
+10
2d10
+15
2d10
+15
TBC
Traits: Bestial, Night Vision, Size (Little), Skittish, Stride, Tracker 2, Trained (Broken), Weapon SB+3

HOUND DOGS
COST
Gobhound
3GC 12/–
Hammerhound
2GC 15/–
Mohlhund
3GC 2/–
Nordmark Elfhound
5GC 10/–
Vorberg Beagle
2GC 7/

HUNTING DOGS
BRAZEN RETRIEVER
Considered by many to be one of the best gun dogs available, the ginger-coated Brazen Retriever has a soft-mouth perfect for fetching wildfowl. The breed also has an instinctive love of water that ensures no matter where shot birds may land, the Retriever can fetch them. Known for their exceedingly friendly natures, they make marvellous pets, but very poor guard dogs.

BRAZEN RETRIEVER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
62d102d10
+10
2d10
+15
2d10
+30
2d10
+15
2d10
+20
2d10
+5
2d10
+5
2d10
+30
TBC
Traits: Bestial, Night Vision, Size (Small), Skittish, Stride, Swimmer (start with Swim Skill +10), Tracker, Trained (Broken, Fetch), Weapon SB+3

COURONNER
A common gundog of the Wasteland and Reikland, the ginger and white Couronner is believed to have originally been bred in Couronne in Bretonnia. Floppy eared and friendly, they are easy to train, making them popular animals for work and as pets. Although they have the appearance of a dog bred for flushing game, like a spaniel or cocker, they make better retrievers

COURONNER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
62d10
+15
2d10
+10
2d10
+10
2d10
+20
2d10
+15
2d10
+15
2d10
+5
2d102d10
+15
TBC
Traits: Bestial, Night Vision, Size (Small), Skittish, Stride, Tracker, Trained (Broken, Fetch), Weapon SB+3

GERTZEN POINTER
Gertzen Pointers from Stirland are bred to spot birds and 'point' to them by freezing and aiming their muzzle towards the game. They have smooth black coats with a sheen, and are genial animals contradicting their impressive size, which is rarely less than 32 inches (80 cm) at the withers.

GERTZEN POINTER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
62d10
+5
2d10
+15
2d10
+15
2d10
+30
2d10
+10
2d10
+10
2d10
+5
2d10
+5
2d10
+10
TBC
Traits: Bestial, Night Vision, Skittish, Stride, Tracker, Trained (Broken, Pointer), Weapon SB+3

MIRROR SPANIEL
The Mirror Spaniel was bred to flush game into the air from the moors and marshes that dominate southern Middenland. The black and grey dogs are somewhat aggressive and excitable, prone to barking off in any direction their owners suggest, and they adore jumping into water.

MIRROR SPANIEL
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
62d10
+10
2d10
+10
2d10
+15
2d10
+20
2d10
+35
2d10
+5
2d10
+5
2d10
+5
2d10TBC
Traits: Bestial, Night Vision, Size (Small), Skittish, Stride, Swimmer (start with Swim Skill +10), Tracker, Trained (Broken), Weapon SB+3

REIKLAND SETTER
Gentle, but strong-willed and mischievous, Reikland Setters are proud-looking, ginger gundogs bred for endurance and athleticism. They silently hunt by following the airborne scent of birds, then freeze into place, 'setting', when they draw close to game. On command, the dog then flushes any birds from their resting places to be shot.

REIKLAND SETTER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
62d10
+15
2d10
+15
2d10
+25
2d10
+20
2d10
+15
2d10
+5
2d10
+10
2d10
+35
2d10
+5
TBC

Traits: Bestial, Night Vision, Size (Small), Skittish, Stealthy, Stride, Tracker, Trained (Broken, Pointer), Weapon SB+3

HUNTING DOGS
COST
Brazen Retriever
3GC 7/–
Couronner
2GC 12/–
Gertzen Pointer
3GC 2/–
Mirror Spaniel
2GC 12/–
Reikland Setter
3GC 10/–

LAP DOGS
KHYPRIAN
With its very long, silky, white hair and its huge black eyes, Khyprians – so-called because the tiny dogs were supposedly bred in the Border Princes' city of Khyprus millennia ago – are popular lap dogs in all the courts of the Old World. The breed has long stood as a status symbol, with ancient amphorae from Tilea and the Border Princes decorated with effigies of the dog, and Dwarf records mentioning the tiny white 'KarIThEAN' dogs as a common companion to Human rulers long before the Time of Sigmar.

KHYPRIAN
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
32d102d102d102d10
+20
2d10
+15
2d102d10
+10
2d10
+20
2d10
+40
TBC
Traits: Bestial, Size (Little), Skittish, Stride, Trained (Broken, Guard), Weapon SB+3

LEDEN LAPDOG
The smallest known dog in the Empire, the Leden Lapdog is so minute as to appear almost magical to those not used to its diminutive size. Named for its supposed origins in Wissenland, the Leden is an extraordinarily prized dog in the courts of Nuln, Averheim, and Altdorf, but is also so expensive that the white puff-ball of soft fur is an extremely rare sight.

LEDEN LAPDOG
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
21d101d101d10
+5
2d10
+20
2d10
+10
1d102d102d10
+30
2d10
+20
TBC
Traits: Bestial, Size (Tiny), Skittish, Stride, Trained (Broken), Weapon SB+1

MOTTENOHREN
Named for its mothwing-shaped ears, the self-assured Mottenohren were bred from Ostermarker spaniels and became very popular in Kislev as pets amongst the nobility. Sometimes called squirrel dogs because of their vibrant ginger coats, Mottenohren are found throughout the east of the Empire and in Kislev.

MOTTENOHREN
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
42d10
+5
2d10
+5
2d10
+5
2d10
+30
2d10
+40
2d10
+5
2d10
+10
2d10
+15
2d10
+25
TBC
Traits: Bestial, Night Vision, Size (Little), Skittish, Stride, Tracker, Trained (Broken), Weapon SB+3

RZEDINSKIENER
Named for its supposed county of origin, Rzedinskie in Ostland, Rzedinskieners are compact, sturdy dogs with an abundant, textured coat of white to ginger fur and a high, plumed tail. Often affectionately called Din-Dins for short, they are famous for their topcoat that forms a ruff of fur about their necks. Notoriously easy to startle, Din-Dins are a prized delicacy by some communities on the Kislev Verge.

RZEDINSKIENER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
32d10
+5
2d10
+5
2d10
+25
2d10
+30
2d10
+30
2d10
+5
2d10
+10
1d102d10
+25
TBC
Traits: Armour (Hide) 1, Bestial, Hardy, Night Vision, Size (Little), Skittish, Stride, Trained (Broken), Weapon SB+3

SACHEN ZWERGPINSCHER
Originally bred from Wissenland farming dogs used for ratting and guarding, the Sachen Zwergpinchscher is a small, well-proportioned animal with a short, black coat with a high sheen. Prized for its alert, spirited presence and its utterly fearless nature when it comes to loud noises, the animal is especially popular with courtiers in Nuln.

SACHEN ZWERGPINSCHER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
42d10
+10
2d10
+5
2d10
+10
2d10
+35
2d10
+30
2d10
+5
2d10
+10
2d10
+45
2d10
+20
TBC
Traits: Bestial, Night Vision, Size (Little), Skittish, Stride, Trained (Broken, War), Weapon SB+3

LAP DOGS
COST
Khyprian
15GC
Leden Lapdog
25GC
Mottenohren
2GC
Rzedinskiener
4GC
Sachen Zwergpinscher
5GC

PIT DOGS
BÄRENBITER
The tan and black-striped Bärenbiter is a large, short-haired dog originally bred to hunt and grip to bears and other large prey until hunters arrive. It has a square muzzle with very strong jaws, perfect for biting and hanging on to large prey. Although still occasionally used as a hunting dog, it is much more common to find Bärenbiters in fighting pits as the animals have significant game.

BÄRENBITER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
42d10
+20
2d10
+30
2d10
+20
2d10
+15
2d10
+5
2d102d10
+5
2d10
+25
2d10TBC
Traits: Bestial, Bite SB+5, Night Vision 2, Skittish, Stride, Tracker, Trained (Broken), Weapon SB+3

KOLITZ GRYPHON BAITER
The black Kolitz Gryphon Baiter is not the largest dog, but it's a wonder of pure muscle and belligerence. It's broad chest, which often sports a white patch, is topped with prominent shoulders that support a proud head with a square muzzle and a large nose. Although originally bred to track and lock its powerful jaw on griffons and other monstrous creatures, outside Ostermark the dog is almost exclusively seen in fighting pits.

KOLTIZ GRYPHON BAITER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
42d10
+30
2d10
+40
2d10
+20
2d10
+10
2d10
+25
2d102d10
+5
2d10
+20
2d10
+5
TBC
Traits: Belligerent, Bestial, Bite SB+4, Night Vision, Size (Small), Skittish, Stride, Trained (Broken), Weapon SB+3

OBLAST SPIRIT DOG
Traditionally bred for guarding herds from the terrors of the frozen steppe in Kislev, the white-coated Oblast Spirit Dog is a robust animal. Famous for its dogged stamina and independent nature, Spirit Dogs are known for being imperturbable, no matter the circumstances. They have heavy heads and low-set necks with a dewlap, held up by a solid, well-proportioned body. Not a friendly dog, it is nevertheless reputed as one of the most loyal breeds, and is a popular, albeit rare, addition to fighting pits across the east of the Empire.

OBLAST SPIRIT DOG
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
42d10
+40
2d10
+40
2d10
+40
2d10
+5
2d10
+5
2d10
+5
2d10
+10
2d10
+60
2d10TBC
Traits: Bestial, Bite SB+4, Magical, Magic Resistance 3, Night Vision, Skittish, Stride, Trained (Broken, Guard), Ward 10+, Weapon SB+3

STIRLAND FIGHTING DOG
The Stirland Fighting Dog is a staple of fighting pits across the Old World. Its short, sandy coat is deeply wrinkled and prickly, allowing it to withstand bites and shake off grapplers. They are bred widely, and are known for their short tempers and relatively strong game. (Note: this is the breed in the WFRP Starter Set).

STIRLAND FIGHTING DOG
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
42d10
+50
2d10
+20
2d10
+20
2d10
+30
2d10
+20
2d102d10
+5
2d10
+10
2d10TBC
Traits: Armour (Hide) 1, Bestial, Night Vision, Size (Small), Skittish, Stride, Trained (Broken), Weapon SB+3

TELLAND PIT BULL
The Telland Pit Bull was bred for pit fighting from larger Reikland Butcher Dogs used to herd livestock and pull carts. It's a stocky, ferocious animal with a short, sleek black coat. Tellands are known for their territorial nature and their propensity to bite first no matter the circumstances. Because of this, the breed is often used for guard duty.

TELLAND PIT BULL
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
62d10
+30
2d10
+15
2d10
+20
2d10
+20
2d10
+25
2d102d10
+5
2d10
+30
2d10
+5
TBC
Traits: Bestial, Bite SB+3, Night Vision, Size (Small), Skittish, Stride, Tracker, Trained (Broken, Guard), Weapon SB+3

PIT DOGS
COST
Bärenbiter
4GC 3/–
Kolitz Gryphon Baiter
3GC 10/–
Oblast Spirit Dog
6GC 10/–
Stirland Fighting Dog
2GC 14/–
Telland Pit Bull
3GC 10/–


TERRIER DOGS
AHALVALLEN WHITE TERRIER
The short-haired Ahalvallen White Terrier is a vicious animal from southern Wissenland. It has short legs and a stocky body bred for hunting vermin such as rats, rabbits, and hares. It is an energetic dog that particularly loves tunnelling through warrens. Fiercely loyal, the breed is known for biting any that draw to close to their owners without permission.

AHALVALLEN WHITE TERRIER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
32d10
+20
2d10
+15
2d10
+10
2d10
+25
2d10
+20
2d10
+5
2d10
+5
2d10
+20
2d10TBC
Traits: Belligerent, Bestial, Bite SB+4, Night Vision, Size (Little), Skittish, Stride, Trained (Broken, Guard), Weapon SB+3

GREENLEAF FOX TERRIER
Greenleaf Fox Terriers are highly energetic dogs originally hailing from the Mootland, where they are used extensively to help keep foxes and other vermin in check. They are a smooth-haired breed, usually white with black patches, and tend to go for any creatures smaller than themselves unless restained. Enormously friendly dogs who love licking and barking, Greenleafs can be somewhat overwhelming for those unused to affectionate animals.

GREENLEAF FOX TERRIER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
32d10
+20
2d10
+10
2d10
+10
2d10
+20
2d10
+30
2d10
+10
2d10
+5
2d10
+20
2d10
+20
TBC
Traits: Bestial, Bite SB+3, Night Vision, Size (Small), Skittish, Stride, Trained (Broken), Weapon SB+3

KRANKEN TERRIER
Bred for ratting in the deep halls beneath Krankendorf in Middenland, Kranken Terriers are a small, long-haired breed of dog ranging in colour from grey through russet brown to black. Feisty animals, 'Krankies' are pro-active explorers that get their noses into everything, keen to protect their owners from any potential danger.

KRANKEN TERRIER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
32d10
+20
2d10
+10
2d10
+10
2d10
+20
2d10
+20
2d10
+5
2d10
+5
2d10
+35
2d10TBC
Traits: Bestial, Bite SB+3, Night Vision, Size (Little), Skittish, Stride, Trained (Broken), Weapon SB+3

NORDLAND TERRIER
The short, compact Nordland Terrier is famous for its irrepressible desire to attack, attack, and attack. Bred primarily for ratting, the scrappy dog has a long, wiry, black coat and distinctive face with piercing eyes and perky ears. Independent and self-assured, Nordlands have a rugged nature and seemingly endless determination.

NORDLAND TERRIER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
32d10
+25
2d10
+10
2d10
+20
2d10
+25
2d10
+25
2d10
+10
2d10
+10
2d10
+45
2d10
+10
TBC
Traits: Armour (Hide) 1, Belligerent, Bestial, Bite SB+3, Night Vision, Size (Little), Skittish, Stride, Trained (Broken), Weapon SB+3

WARGEN GREY TERRIER
Bred to control vermin, including rats, rabbits, badgers, snotlings, and hares, the woolly Wargen Grey Terrier is a common sight in Talabheim, where the breed is used extensively by Rat Catchers. Strong-headed and highly spirited, Wargens are large terriers known for their white beards and their tenacity when it comes to hunting their prey.

WARGEN GREY TERRIER
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
52d10
+25
2d10
+15
2d10
+10
2d10
+20
2d10
+15
2d10
+5
2d10
+5
2d10
+25
2d10
+5
TBC
Traits: Armour (Hide) 1, Bestial, Bite SB+3, Night Vision, Size (Small), Skittish, Stride, Trained (Broken), Weapon SB+3

PIT DOGS
COST
Ahalvallen White Terrier
2GC
Greenleaf Fox Terrier
1GC 15/–
Kranken Terrier
1GC 1/–
Nordland Terrier
2GC 10/–
Wargen Grey Terrier
2GC 3/–


WAR DOGS
BORGRAD BANDOGGE
The Borgrad Bandogge is a huge, dark-brown Ostlander dog bred to act as a night-guard. Typically chained up during the day to ensure strangers are not mauled, the short-haired war dogs are let loose each evening to kill anything foolish enough to enter the village or farm at night. In times of war, Bandogges are used extensively by Ostlander hundsmen, who bring them in small packs to the battlefield.

BORGRAD BANDOGGE
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
52d10
+30
2d10
+30
2d10
+20
2d10
+15
2d10
+10
2d102d102d10
+15
2d10TBC
Traits: Belligerent, Bestial, Bite SB+4, Night Vision, Skittish, Stride, Trained (Broken, Guard), Weapon SB+3

IMPERIAL MASTIFF
Exclusively bred for war, the tan-coloured Imperial Mastiff is a terrifyingly large animal. Standing at more than 48 inches (120 cm) at the withers, the Imperial Mastiff is also particularly broad and heavily muscled. A prized dog for any noble kennel, the high prices they command are far beyond the purse of most inhabitants of the Old World.

IMPERIAL MASTIFF
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
52d10
+30
2d10
+40
2d10
+30
2d10
+10
2d102d102d10
+5
2d10
+15
2d10TBC
Traits: Bestial, Bite SB+5, Night Vision, Size (Large), Skittish, Stride, Trained (Broken), Weapon SB+3

KALW CANE
Less bulky than many mastiffs, the black-coated Kalw Cane is named for the Barony of Kalw in southern Wissenland where the breed's ancestors were originally imported from Tilea. Used extensively in the region to support local Free Companies and protect war camps, the animal is known for its intelligence, keen senses, and surprising affection to its owners.

KALW CANE
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
52d10
+30
2d10
+20
2d10
+20
2d10
+35
2d10
+20
2d10
+5
2d10
+10
2d10
+15
2d10
+15
TBC
Traits: Bestial, Bite SB+3, Night Vision, Skittish, Stride, Trained (Broken, Guard), Weapon SB+3

SOLLIN HUNTING DOG
Originally bred as a coursing dog in old Solland, the Sollin Hunting Dog is now almost exclusively used by the State Armies of Averland, Wissenland, and Stirland. A sleek and brutal beast, the dun-coated Sollin has short fur and a shorter temper. Standing at around 30 inches (75 cm) at the withers, the Sollin is a particularly imposing animal.

SOLLIN HUNTING DOG
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
62d10
+30
2d10
+35
2d10
+30
2d10
+15
2d10
+20
2d102d10
+5
2d10
+15
2d10
+5
TBC
Traits: Armour (Hide) 1, Belligerent, Bestial, Bite SB+4, Night Vision, Skittish, Stride, Tracker, Trained (Broken), Weapon SB+3

VERHUNGERN GEISTHUND
It is said the shaggy Verhungern Geisthund was first bred by Blessed Aethelbert the Vigilant, a Morrian saint from Stirland. Such was his love for the dogs, he is said to have blessed the entire breed. A rangy, black-coated dog, the Geisthund now supports Morrian Raven Knights as they patrol the haunted marshes and woods of Sylvania searching for evidence of the Restless Dead.

VERHUNGERN GEISTHUND
M
WS
BS
S
T
I
Agi
Dex
Int
WP
Fel
W
62d10
+50
2d10
+35
2d10
+25
2d10
+20
2d10
+20
2d10
+5
2d10
+5
2d10
+40
2d10
+5
TBC
Traits: Armour (Hide) 2, Bestial, Bite SB+4, Dark Vision, Magical, Skittish, Stride, Swimmer (start with Swim Skill +10), Trained (Broken), Weapon SB+3

PIT DOGS
COST
Borgrad Bandogge
5GC 4/–
Imperial Mastiff
25GC
Kalw Cane
4GC 14/–
Sollin Hunting Dog
6GC 12/–
Verhungern Geisthund
8GC 2/–


And done!

So, we now have loads of dog breeds, some generic dog stats, a dog Career, and even a quick system for pricing up any new dog breed we choose to create.

Have I missed anything? Or anything else worth adding? 

If so, tell me.

And has anyone read this far? Biiiiiiig blog post...

Also, for those interested, I have a new venture coming soon:



Follow @RookeryP for more on that in the near future.
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